![]() ![]() Unlike Four Swords, which has previously seen multiplayer playable between two and four players, Tri Force Heroes is locked at three at all times. One of Tri Force Heroes’ biggest improvements over Four Swords is in the construction of the puzzle design. The Legend of Zelda: Tri Force Heroes as a whole is a blast to play, and one of the best handheld co-op experiences out there, albeit with a few understandable frustrations when playing solo. ![]() The result is a unique gameplay experience with plenty of moments that are both challenging and hysterical, while still feeling like a Zelda game. Each player controls their own Link, but going solo here will get you nowhere these puzzles are built around needing multiple players to solve and can’t be done otherwise. ![]() Although there is one fewer hero than before, the concept is still the same: players join up to make teams of three and solve puzzles that require a considerable amount of cooperation. The Legend of Zelda: Tri Force Heroes takes the foundation established by Four Swords and expands upon it in many ways. Retaining the fantastic puzzle-solving mechanics and action that the series is known for, but ramping it up to accommodate multiple players, the Four Swords series has become popular for its excellent cooperative and competitive multiplayer. However, of all of Link’s nontraditional endeavors, one sub-series arguably stands as the best: The Legend of Zelda: Four Swords. While the series is normally known for its lengthy, story-based adventures, Link has seen his fair share of side questing, whether it’s fighting hordes of enemies in Hyrule Warriors or even practicing his accuracy in Link’s Crossbow Training. The Legend of Zelda series is no stranger to spin-off titles, with each non-core entry having its own varying degrees of success. ![]()
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